Sunday, November 16, 2008

[story 04]

- Medical Design Panel in "A Better World by Design"



For decades, in the highly regulated medical device industry, manufacturers have not considered overly what their machines looked like. Engineers who focused on complying FDA regulations and increasing surgical efficacy within a time pressure may perceive design as time and cost consuming task. However, recently some of the medical device companies are re-designing to reflect customers concern, and save manufacturing cost. The benefit of hiring designer is becoming distinctive in medical device industry.

"The benefit of hiring designer is becoming distinctive in medical device industry."

On Friday, in a
"better world by design" conference, I went to the Medical Design Panel. There were five speakers and one moderator leading the panel. The main subject was about why design is important in current medical device industry and in what way designer is able to contribute. I want to share one interesting example that Trey Criso, a professor of Brown medical school, presented during the panel. The project is called Toys and Technology for Rehabilitation, and the goal was to create toys that can help children improve their arm and hand functions and help doctors measure the impact of therapy. Doctor Trey said that designers were able to make a great contribution to projects like this.


And from internet news I found an interesting information. In fall of 2006, Brown university and RISD (Rhode Island School of Design) students took on the task of designing therapeutic toys. Doctor Trey was leading this class, a left-brain right-brain collaborating team, that developed more than dozens toys and remote controllers. He said it was interesting to look at how RISD and Brown student think differently and share their ideas. Later, the team got a grant from the R.I. Science council.

Doctor Trey and other speakers in the panel mentioned that medical device industry should include designers and work together. It was impressive to look at various projects done by collaborating team, including a designer, an engineer, and scientist. During the process of designing a medical device, designer is more than a tool maker: designer can create better environment by finding solutions for the problem, looking closely what patients or doctors really want.

Probably, some RISD students will work for medical device industry after they finish the program, and I am glad to say there are a lot of opportunities in here. More intuitive graphics, better user interface design, ergonomic shapes, and user-centric materials are prioritized by companies: these are the factors us designers can work for. However, to make better contributions, we should first learn and understand the language and they (doctors, nurse, and patients) use and study product regulations. During the panel, everyone could see complying regulations and conducting trials were still number one concern for manufactures.

Most of the people in the conference were interested in Green design or social entrepreneurship, however I believe medical device industry is also another area that designer should look on, and be able to contribute. It was a productive conference that showcased current design trends, and designers' passion in contemporary world.






Medical device regulations information
http://www.fda.gov/
More information about RISD, Brown class project



Sunday, November 9, 2008

[story 03]

Socially and Environmentally Responsible Design
This weekend I attended an amazing conference addressing socially and environmentally responsible design. The name of the conference was "a better world by design" and Erik Hersman was one of the brilliant speakers. Erik Hersma is the founder of AfriGadget, a multi author website that showcases stories of Africans solving everyday problem. Here is part of the lecture he delivered in the first day of conference:


Erik Hersma is providing a comprehensive advice about social entrepreneurship to the audience.
“What do you see?”
By showing pictures from Africa, Eric asks audiences.
“ It is hard to see, but what do you see in here?”
Soon, some people starts to make responses.
“Keyboard! Stick! Trash”
Audiences have no idea what these pictures mean to African as it is HARD TO SEE the life of those that is totally different from us.









The first picture is an old keyboard used by Africans as a shoeshine holder tool and the second picture is not just a stick: it is a bottle opener. The last picture is a hand washing station. Eric showcases objects that Africans use in their daily lives, and from those objects we are able to see the sense of creativity and opportunity of design. The way they reuse and reinvent the object is amazing. Eric Hersma, in his lecture, provides an advice to the audience to observe the refugees in the third world countries carefully. Furthermore, he redefines the role of designer from a tool-designer to a problem solver.


The conference was about people on earth living with economic crisis, and lacking access to a basic sanitation. Various resources exemplified the jobs that designers, entrepreneurs, and engineers are working for the poor in developing countries. Dozens of industry leaders were delivering speech about their approaches and solutions to an extreme poverty. It was surprising that marketing and distribution are keys to the success of products geared towards the poor in developing nations. Besides, a social entreperneur can greatly contribute to fellow human beings living on the other countries when they observe and understand their lives.

It is important for designer to see, listen, and totally understand these people. Ross Evans, a social entrepreneur, mentioned during conference that "when you go to a new place, and have an open mind, then you see new things. If you’re trying to solve problems within a context you already have, you’re going to have a hard time.” So, designer should open their mind, and suppose they know nothing about the new place when they start research. Then, designer, by immersing himself in their context, feel fun with working. From Chris’s picture of Africa I could see the people having innovative ways of surviving. Probably they have forced to be very creative in using and reusing them. I realized that it is better to embrace users' culture, see what they really need rather than bringing designer’s solution that comes from their own knowledge. Often, looking for a platform that is new and driven by high-tech is not worthy in developing country.

Another thing I learned from the conference is simplicity. A designer should make sure that he or she is working for people who need basic functions, not for people desiring iPhone or Audi. Designer’s role in here is not making a tool that has prettiness, aesthetic attractiveness, but creating a business model that is user-centric, affordable, and simple. One example is a cell phone designed by Nokia and being sold in Kana. This phone is intentionally made without a display and composed of basic parts to decrease manufacturing price and increase affordability.

Lastly, a designer should primarily seek to generate a social value rather than profits. I was surprised that many social entrepreneurs are working based on market place, not based on charity. Either we work with these groups or non-profit organizations, it is important not to forget a moral obligation. Designers can develop products and systems which create transaction and economic activities, but should not put financial structure as their optimal goal.

I believe one of the reasons of current economy crisis comes from the unbalanced development of our planet. It is time to offer products and services we take for granted to the people who really need them by providing proper technologies.

Friday, October 31, 2008

[story 02] Female Product and Origin of Design Identity

Pants are an integral part of my life and millions of women as well. When I have to dress up in a special day, I chose to go for a dress. However, when I attend class, work in a studio, or simply lounge at home, I prefer jeans, soft pants or occasionally woman business suit, which offer more freedom to my activity. It is hard to believe that a century ago women wearing pants were a wrong doing thing. California did not make it legal for women to wear pants to the work place until 1995. Until 1800, when women started to work in industrialized place, pants were prohibited by social norm, and religion was one of the most common reason for a woman never to wear a pair of pants.

Through the history of women pants, we can see the evolution of twentieth century gender roles. Women pants appeared at early nineteenth century when feminist movement, which required the changed from Victorian dresses to a more practical costume, began. However, women pants did not distributed widely to many people until the fashion industry convinced people they are a necessary one.

The next attempt at bringing pants into women fashion world was with 1880’s and 1890’s bicycle outfit. Knee length knickerbockers were worn with a split wide skirt and stockings. However, the world of fashion tagged this outfit as un-ladylike and it did not become popular.

Then, World War 1 came, which demand women to work in factories instead of men. Loose pants and pants similar to riding pants became part of the work attire. When World War II began, overalls were so popular that they were worn by many actresses and printed on posters all over the country.
Today, pants are worn far more often than skirts by women.

A model wearing Capri pants, 1950s.


Women pant was a symbol of women liberation from traditional roles and symbol of working modern woman as well. It gave freedom to women in work place and changed the people’s thought based on gender role.

However, looking through the history of pants, we realize the idea of product comes from the structures of belief embedded in the society first, then from the user’s need. If WW1 never happened, or if the fashion industry never approved pants as a women item, probably we were not able to wear pants today, even we know they are so much comfortable.

Now, we can ask a question considering the realm of design. Does the product identity first comes from the belief fixed in the structure of social view, not from the need of user such as product like women pants? I will say NO. Today, people are more likely to express their individual preference, rather than just following the social trend. So, we see many products came from ideas based on the user research first, and furthermore benefit people behavior, and social view.

So, what is the designer’s role? I believe it is designer’s role to design object based on the understanding of user need first, and incorporate things that can change our society to a better state.

Here is another example of female product.

Most of us know someone who has suffered from breast cancer, and may have unfortunately had to have a mastectomy because of that. When women lose a part of their body that has always made them feel beautiful, they tend to lose a certain sense of confidence and femininity.

Lumitact, the product name, is an adhesive, tactile breast prosthesis that integrates Phillips’ Lumalive material into its design. Instead of feeling embarrassed by the un-natural feel of a breast prosthesis, Lumitact can make a woman feel self-confident, sexy and feminine once again.

Like this example, designer can find their identity by offering better experience and life to people. And through this process, product can get its meaning as well.

Saturday, October 25, 2008

[story 01] Internet taking control of our lives

Chinese online addition video :http://www.youtube.com/watch?v=sa0L9Bhhwmg

It has been three years since I joined a social networking website named "Cyworld". Like Myspace in US, I usually go to see my website every day, and check for new messages from my friends or update by posting images to show my daily life. I have considered this media as a good tool to connect people and keep in touch with them. After I moved to the US, I signed up in Facebook and Skype to get further advantages from these social network services. However, it was only a week ago that I realized this new technology could be the most assaulting one. Last weekend, I turned on Skype to talk with my parents and suddenly; one user attacked me with sexual harassment. I turned off the computer right after seeing his offensive word, but this experience has driven me to think more about the bad implications of the Internet such as addiction to it or Cyber bullying.



This is an image of a cyber funeral from the video dealing about "Chinese online addiction." Recently, online friends organized a cyber funeral for a girl who suddenly died after spending consecutive days on playing games without eating and sleeping. As seen in the picture, during the funeral, friends equipped as soldiers are bowing to the dead girl in a virtual battle. These online friends don't seem to be agitated in regard to her death. During the interview with a policeman, they said she was a kind and polite player. From this unbelievable incident, we realize how one single online game can cause a serious problem that can change the culture of the young generation.


In Chinese modern cities, online games are not just a tool for entertaining; they form networks, small societies, and virtual homes for anyone who wants to run away from their reality. Besides, people find themselves becoming more and more obsessed and violent when they play online games, lacking social ability in real life. According to the Li Jianduo, a vice chairman of the standing committee of the National People's Congress, ten percent of China's 40 million teenage Internet users are addicted to online games. This addiction can lead them to suffer from depression, academic and social problems and even illnesses.

Not only does this occur in China but many countries are also dealing with serious problem caused by Internet attack. For instance, South Korea is having a dangerous Internet bullying problem in its hands. A few weeks ago one actor killed himself in response to some homophobic online attacks. Recently, another Korean actress named Choi Jin Sil, committed suicide after a series of vicious Internet attacks incorporating abusive comments and rumors. US also has a problem with social networking websites. The girl by the name of Megan Meier killed herself after being a target in a Myspace hoax. All over the world, cyber bullying is dominating the lives of those who are not equipped against the exploitation of this new media. And the problem can be wider and deeper as it becomes a mainstream of everyday lives. With the widespread use of the blogs, emails and mobile phones with text messaging, video capability, cyber bullying can be carried on 24hours, reaching the victim at any time and in any place.

Some people may think the Internet has no problem in itself; it is a problem of the people. A popular saying goes "Guns don't kill people, people kill people." But in the actual world, the role of the Internet in changing people's reaction to a gray area of causality is so much sure. Perhaps then, the internet can still be partly blamed.

First, it further became a means of bullying and addiction. Bullying in past has involved personal actions such as hitting, punching, teasing or intimidating Now, they can be easily expressed through internet with anonymity. Similarly, addiction has to do with cigarettes, alcohol and gambling, but are now evolving into online gaming. The Internet is to be blamed, as they are not just a new means to express anger, it is causing problems more vicious and more addictive than ever. Secondly, it changes the way people build relationships. Probably ten years ago, before modern technology such as mobile phones and email was so ubiquitous and entrenched, the way people build their relationships and express ideas were different. Most of them have few but intimate friends. They spend most of their time talking and hanging with their family, sibling/s, or coworkers. Personal interaction was the main tool for communication, which requires courtesy and respect to each other. Today, however, Internet users are building broad, but casual relationships through social websites. Rather than using their free time going to a movie or spending it with their families, they just surf the web instead. Some people even have a compulsive and out-of-control manner when they use computer interacting with no respect- hurting and insulting using anonymity.

So what do we have to do to prevent future attacks and addiction to the Internet that seems to be taking control of our lives? As Internet problems such as cyber bullying has just increased in recent years, there seems to be no perfect or effective solutions yet.

Although some governments are trying to pass laws that may introduce ethics to the cyber world; these are still under scrutiny. For instance, the Korean government is looking for a new law that will force people to reveal their name and ID numbers before they share their opinions, but many experts say it does not figure out the problem.


Thus for now, we, as individuals, should find our own solutions.
We have to learn to make a balance between the new cyber world and the real world by critically judging the resources in the Internet. We should be able to make a dividing line in between these two realities and know which is which. For example, we should realize that an online game is simply a game that ends once the computer is turned off. It may take a level of violence to complete a level in an online game but it surely won't get you anywhere in the real world except in jail.

Criticisms, whether good or bad are also best expressed personally. This way, resolutions can easily be made after. Issues are only left hanging when people simply attack at each other from one end to another. More so, doing this anonymously online is only a manifestation of cowardice. The internet is to be used as a tool to get in touch with people, keeping relationships intact as much as possible and never the other way around.

Basically, these solutions are only possible if we use the internet with responsibility. Like all other technologies available today, the internet can either be used for the good or the bad. Ultimately, the question fires back at us, "What do we want to make of it?"

Saturday, October 18, 2008

[04] Chair and Functionalism

During the studio class, I was making a small concept cup model which had to show the image of "hot" by itself. At first, I put all the components that symbolize hot; hot coil, fire, and so on. And then I started to think about function. The handle had to be longer to protect the user's hand. The material of a cup should have prevent the heat passing the cup. After all, this hot cup was basically having a form that follows the "function."

I am using this principle "form follows function" in every design process, and pretty sure that I will keep using this one. It is a simple but clever principle for an industrial designer. However, will it bring a success to the product all the time? Today, as an industrial market is becoming more competitive, there are more expectations to products. It should be functional and simple with little ornament, however, should have more emotional, cultural components to appeal people. In sum, with a prospective of industrial designer, I think a successful product should consider both the spirit of Bauhaus and the sense of emotion.

1. ARTS AND CRAFT MOVEMENT & THEBES STOOL
Artist and social reformer William Morris believed that simplicity and fine craftsmanship were not possible in furniture made by machine. Their belief that good design should be essentially simple and available to all, regardless of social standing, became an important modern principle.


THEBES STOOL,1884
Designer: Leonard F.Wyburd,
Style:Arts and Crafts Movement,


Leonard F. Wyburd was the head of the Furnishings and Decoration Department at Liberty & Company, with shops throughout England. It exported furnishings, fabrics, and accessories created by Arts & Crafts designers. The Thebes stool is made of walnut, mahogany, or oak, with a concaving leather seat.

2. EARLY MODERNISM IN THE US & PURKENSDORF CHAIR
Morris's desire for well-crafted simplicity as well as interest in the medieval past had enormous influence. American Architects, Frank Lloyd Wright, George Washington Masher, and George Grant Elmslie, created furnishing that are considered as the first original designs America produced.



OFFICE CHAIR,1904
Designer: Frank Lloyd Wright,
Country: United States


In 1904, Wright introduced advanced office chair constructed of metal with oak seats for the Larkin Company administration building in Buffalo. Although in sympathy with William Morris's ideas about simplicity and fine craftmanship, Wright believed the use of machine was vital for executing the pieces.

3. VIENNA SECESSION & PURKENSDORF CHAIR
Earlier in 1892 in Munich, in 1898 in Vienna, protesting groups of young designers and artists, including Josef Hoffmann and Otto Wagner were together referred to as the Secession. They worked first in Jugenstil, and later their style evolved in a more geometric and structural direction.

PURKENSDORF CHAIR,1902
Designer: KOLOMAN MOSER,
Style:Vienna secession,
Country:Austria.

An early modern work of extreme simplicity often attributed to Josef Hoffmann. Intended to be part of a totally washable world, the wooden frames of the chair and the table that complements or have a white high-gloss finish.


4. MODERNISM IN HOLLAND & BERLIN CHAIR
In Holland, a radical art and design organization, named De Stijl, was founded by Theo van Doesburg. The group focused on spatial problems, adopting the Japanese quality of sophistication, using straight lines and right angle and smooth, shiny surfaces. Their goal was to achieve harmony and balance in the home by limiting themselves to simple element.

BERLIN CHAIR,1923
Designer: Gerrit Rietveld,
Style: De Stijl,
Country:The Netherlands.


The simply constructed deal wood Berlin Chair, lacquered white, light and dark gray, and black, was created for the Berlin Exhibition. It was one of the world's first asymmetrical seating units.

5. BAUHAUS & CESCA CHAIR
Like William Morris, Bauhaus designers believed that their mission lay in improving society by making the environment harmonious and well-crafted. However, Bauhaus designers had nothing against the machine. They bring industry together with art in order to create prototype for mass production, and they saw the need to develop new techniques and materials to make this possible. Bauhaus adopted the principle "form follows function " because it's concern for simplicity,comfort and edification.
CESCA CHAIR,1928
Designer: Marcel Breuer,
Style: Bauhaus,
Country:Germany.


Known popularly as the Breuner chair, Cesca was originally made from a single length of steel tubing with a seat made of ebony-stained bentwood and caning, but now many variations are available. The wood can be dark or natural finish oak or beech: the armchair can have wood or upholstered armrest.
[03] History of Stage Light related to Energy Consumption

Is there future energy solution in stage light?
Green design, also referred to as “sustainable design” or “Eco design,” is a popular issue in Industrial design. When I think about this subject, one of the aims of green design is to relate people with natural environment. When people allow themselves to connect with nature, they feel good. By observing and researching the history of bath culture, I found that the amount of connectivity between human and nature have decreased. In the past, people could experience the beauty of nature during bath by looking at the patterns of nature, being totally exposed to nature. However, as the demand of hygiene has grown and the industrial civilization has developed, the bath culture came into indoor and the amount of connectivity between human and nature have decreased. For example, the contemporary bath that has multimedia functions keep us staying in indoor, and takes away from outdoor activity : people these days lack pleasant interaction with natural environment.

1. Candle Stage Light
1580-1618 Italy


Scenery lighting was carried out by the use of candle. The auditorium of the Teatro Farnese Theare in Italy was lit by candle in wall bracket. These candles would remain during the entire performance.

2. Gas-lighting System
1817 England


Gas-lighting system was installed in London's two legitimate houses; Drury Lane and Covent Garden. Drury Lane theatre is the first one that used a gas in England.

3. Electric Light
1903
New York City, USA


The Kliegl Brothers installed an electrical lighting system with 96 resistance dimmers (and 20 additional dimmers for house lights) at the Metropolitan Opera House in New York City.

4. Expensive laser show
2008


The laser show includes everything from background projectors, lasers, colored lights, strobe lights and reflectors. 


5. Solar Stage
2008

[02] History of Compassion for those who died by Suicide

In the past, the Catholic church denied funeral rites to those who committed suicide. Because suicide is such a serious offense against the sacredness of human life, the church disassociated itself from the dead by refusing to provide traditional rituals. However, this has changed. They no longer specifically name suicide as a reason to deny catholic funeral. Their compassion for those who died by suicide stems from understanding. People understand the hardship, suffering, excessive fear of anguish of the deceased.
And when we look one the Greek history, or our surrounding
, we realize that people always have given, and giving compassion to the suicide. The way they show compassion is interesting: they communicate through Internet, note, and coin. Although the media which they convey ideas has been changed through the history, the message they want to convey seems same.

a. Coin of Brutus who committed suicide, 509 BC



Marcus Junius Brutus, a leading conspirator in the assassination of Julius Caesar, commits suicide after his defeat at the second battle of Brutus was legendary for expelling the last of the kings to rule Rome and establishing the Republic in 509 BC.

b. Palestinian Hamas members dressed as suicide bombers, 2003

Palestinian Hamas members dressed as suicide bombers during a funeral in Rafah refugee camp, in southern Gaza Strip. Israeli forces killed a senior member of the Hamas group.


c. Hand written notes on casket of Choi in Virginia Tech Massacre ,2007


Handwritten notes adorn the casket of Choi, who committed suicide after killing 32 people and wounded many others. Even he did a deadest shooting thing, some shows compassion to him by writing notes and by putting flowers.

d. Online Funeral for the Chinese girl who died due to playing game, 2008


After a Chinese girl died after playing Internet game for several days straight, neglecting her health, the online funeral service was held. Her game members held an online funeral for her . It is a virtual commemoration.